We can do this together. 

The Grove is ready and able to add voice to your vision.

Technical Sound Design

Game audio inhabits the intersection of the technical and the artistic. We leverage systems like dynamic music, adaptive reverb, sound propagation, and contextual dialogue to help bring your worlds to life. 

Audio Direction

From concept to release, we will craft a soundscape that fits your creative vision. We work closely with creative directors and artists to ensure synergy between between sight and sound. 


The greatest source of sound is life itself. We explore our world, recording original material to supplement an existing database of terabytes' worth of recordings, pursuing a unique voice for every project we undertake.

Integration and Project Management

A poorly-implemented sound is nothing but noise. Whether using proprietary tools, leading game engines (Unity, Unreal), or Middleware (Wwise, FMOD, Sectr), we will ensure your audio not only sounds right, but works right, too.


We know games, and what makes them sing. You need an extra set of ears on your product of passion. Let us in to the world you've created, and we'll give you the guidance you need to make sure it strikes a chord. 



Everything in its right place. Once our sounds inhabit your world, we'll make sure each of their voices rings loud and clear. Mixing, mastering, limiting - we take care that our sounds play together nicely.



We are humbled by the following acknowledgements of our efforts.

Best Sound Design
Montreal Independent Game Awards

Best Audio
BioShock Infinite
The Game Developer's Choice Awards

Best Use Of Sound
BioShock Infinite
National Academy of Video Game Trade Reviewers



Audio Achievement
BioShock Infinite

Outstanding Achievement in Sound Design
BioShock Infinite
The Academy of Interactive Arts and Sciences

Audio of the Year 
BioShock Infinite
The Game Audio Network Guild

Sound Design of the Year
BioShock Infinite
The Game Audio Network Guild

Best Audio Mix
BioShock Infinite
The Game Audio Network Guild

Best Sound
BioShock Infinite
CCC's Cody Awards





We're thrilled to have worked on the following projects. 


Foundation - Polymorph Games (2018-19)

Heroes of Hammerwatch - Crackshell (2018)

Skywind - Elder Scrolls Renewal Project (In Development)

Chariot - Frima Games (2014)

BioShock Infinite: Burial at Sea - Irrational Games (2013-14)

BioShock Infinite: Clash in the Clouds - Irrational Games (2013)

BioShock Infinite - Irrational Games (2013)